Your own prints
PNG pictures as prints, random variants, per-mob profiles and what resource packs and mods can add.
- Pictures. Put a PNG into
config/farmstead_footprints/textures/(one foot, toes up, dark on white or a shape on transparent). The file name is the shape name. Give it to a mob or a #tag infootprints.profiles:"minecraft:player = shape:wolf_paw","#minecraft:skeletons = shape:bone size:0.8"./footprints reloadpicks up new files. - Variants.
shape:paw|star|birdpicks one per print. - Profiles.
<id or #tag> = shape:<name> size:<x> legs:<2|4|6|8> stride:<blocks> stance:<blocks> length:<blocks>, any part optional. An exact id beats a tag; otherwise the first matching line wins. - Resource packs and mods can ship:
- shapes:
assets/<ns>/textures/farmstead_footprints/shapes/<name>.png; - replacements for
assets/farmstead_footprints/textures/footprints_shadow.pngandfootprints_rim.png(256x256, 4x4 cells); - rules:
assets/<ns>/farmstead_footprints/profiles/<any>.jsonwith{"profiles": [...], "surfaces": {"include": [...], "exclude": [...]}}in the config's syntax. The player's own config lines come first. F3+T reloads everything.