Farmstead Mods
RU

Your own prints

PNG pictures as prints, random variants, per-mob profiles and what resource packs and mods can add.

  • Pictures. Put a PNG into config/farmstead_footprints/textures/ (one foot, toes up, dark on white or a shape on transparent). The file name is the shape name. Give it to a mob or a #tag in footprints.profiles: "minecraft:player = shape:wolf_paw", "#minecraft:skeletons = shape:bone size:0.8". /footprints reload picks up new files.
  • Variants. shape:paw|star|bird picks one per print.
  • Profiles. <id or #tag> = shape:<name> size:<x> legs:<2|4|6|8> stride:<blocks> stance:<blocks> length:<blocks>, any part optional. An exact id beats a tag; otherwise the first matching line wins.
  • Resource packs and mods can ship:
  • shapes: assets/<ns>/textures/farmstead_footprints/shapes/<name>.png;
  • replacements for assets/farmstead_footprints/textures/footprints_shadow.png and footprints_rim.png (256x256, 4x4 cells);
  • rules: assets/<ns>/farmstead_footprints/profiles/<any>.json with {"profiles": [...], "surfaces": {"include": [...], "exclude": [...]}} in the config's syntax. The player's own config lines come first. F3+T reloads everything.