Installation and versions
Which jar for which game, what else you need (Fabric API on Fabric) and the once-per-start update check.
On this page
Downloads and versions#
| Minecraft | Fabric / Quilt | NeoForge | Forge | Java |
|---|---|---|---|---|
| 26.1 – 26.3 | yes | yes | — | 25 |
| 1.21.7 – 1.21.11 | yes | yes | — | 21 |
| 1.21 – 1.21.5 | yes | yes | — | 21 |
| 1.20.1 | yes | — | yes | 17 |
1.21.6 is not covered.
Get it from Modrinth, CurseForge or GitHub Releases.
Requirements: nothing on NeoForge and Forge. On Fabric the mod needs Fabric API. Mod Menu is optional and adds a settings button on Fabric.
Server or client? Both. Install it on the server and on every client. A client on a server without the mod still toots, but only for itself. Players without the mod see nothing of it; they can still log in, but the beans and cabbage are content their game does not know: a server with vanilla players can set items.enabled = false (restart) and the mod adds nothing to the registries.
Chest loot is not added on 26.3 yet (26.3 rewrote the loot builders). On 26.x villager trades come from data and cannot be switched off with items.beansInVillagerTrades; a datapack that empties data/minecraft/tags/villager_trade/farmer/level_1.json and level_2.json entries does.
Update check#
Once per start the mod asks Modrinth whether a newer version exists and writes one line to the log (the About tab of the settings shows it too). Nothing else is sent. Turn it off with general.checkUpdates = false or -Dfarmstead.updateCheck=false (servers).