Farmstead Mods
RU

Land protection

How the mod checks claims in Farmstead Claims or the original RegionGuard.

On this page

Which claim mods it works with#

AI Builder checks claims when the server runs one of two mods:

  • Farmstead Claims (farmstead_claims) — Farmstead's own mod, a drop-in replacement for RegionGuard;
  • the original RegionGuard.

The mod asks Farmstead Claims first, then RegionGuard. It knows no other claim systems.

What the log shows#

Log line What it means
[regionguard] API available (ClaimsApi) — claims are enforced for non-operators Farmstead Claims found: the whole build must fit inside the player's region
[regionguard] API available (RegionGuardApi) — claims are enforced for non-operators The same with the original RegionGuard
[regionguard] API not available — claim checks are skipped; … No claim mod, AI Builder checks no land

Operators are not subject to the claim check.

Without a claim mod#

A player will place a build anywhere the command is allowed. Options: raise create_level/area_level and grant the node to people you trust (see Permissions and LuckPerms), cap the daily limit — or install Farmstead Claims.

Refusal outside a claim#

If a build reaches outside the player's region, the mod refuses and shows its size, its corners and the commands to claim the land it needs.

When the check fails#

If a claim mod is installed but its call fails, AI Builder refuses the placement and logs [regionguard] claim check failed — a protection check that errors must not read as "permitted". The same goes for /aibuild undo: it is allowed only when the player may build on that spot right now.