AI Builder version history
What changed in each release of the mod.
On this page
Versions follow semantic versioning. The current build is on the releases page.
v1.1.0#
- The mod speaks English and Russian: chat follows each player's game language,
[language] languagein the config pins one. - Cancel the hologram and leave
/aibuild areawith RMB or Backspace (Esc was taken by the pause menu). - Chat hints with clickable commands after placing, removing and generating.
- New generation stages in chat; a stage repeated back to back is said once.
- A server console line for every successful generation.
- A refusal outside a claim (with RegionGuard) shows the size, the corners and the commands to claim it.
- Chat lines signed
[Farmstead AI]; finished builds announced ([chat] announce_builds). /aibuild,help,about,status(operators).- Clients without the mod can join again.
- A failed print no longer crashes the server; heightmaps after a print; own HTTP pool; handshake retried.
- Cabinet: pause, cooldown, limit auto-extension, emails, event feed.
v1.0.0 — 2026-09-13#
First public release.
/aibuild create <description>— a build from text: hologram preview,Rto rotate, confirm, then laid block by block in front of you./aibuild area— mark a region in the world and generate a build to fit that volume./aibuild listand/aibuild get <key>— a personal build library; placing again is free./aibuild placed,/aibuild undo,/aibuild remove <n>— take a build down and restore what was under it./aibuild balance— what is left of the player's daily cap.- Permissions: a config level or an
aibuilder.command.*node; the nodes are declared to the NeoForge Permission API, so LuckPerms reads them with no extra setup. - RegionGuard is optional; when present, claims are enforced and the startup log says so.
- Daily caps for the server and per player, personal caps and bans — in the web cabinet.
Requirements: NeoForge 1.21.1, Java 21. The same jar goes on the server and on players' clients.