Quick start
Installation, permissions and creating your first protected region.
On this page
Requirements#
- Minecraft
1.21.1; - NeoForge
21.1.230or newer on the21.1.xline; - Java 21;
- WorldEdit for creating and redefining regions;
- optional: NeoEssentials and LuckPerms to grant permissions without OP.
Put farmstead_claims-<version>.jar into the server's mods folder (if regionguard-*.jar is there, delete it — the two mods are never installed together) and restart the server. On first start the mod creates its config, language files and a global region for every loaded dimension.
Permissions for a regular player#
The minimum set for creating and managing your own claim. The safe home flags are listed below; granting regionguard.command.flag.* instead also gives the dangerous balance-affecting flags, including invincibility.
regionguard.command
regionguard.command.define
regionguard.command.redefine
regionguard.command.remove
regionguard.command.list
regionguard.command.info
regionguard.command.tp
regionguard.command.members
regionguard.command.flag
regionguard.command.flag.greeting
regionguard.command.flag.farewell
regionguard.command.flag.deny-message
regionguard.command.flag.weather
regionguard.command.flag.entry
regionguard.command.flag.interact
regionguard.command.flag.use
regionguard.command.flag.chest-access
regionguard.command.flag.pvp
regionguard.command.flag.passive-entity-damage
regionguard.command.flag.fall-damage
regionguard.command.flag.item-drop
regionguard.command.flag.potion-splash
OP level 2 and above passes command checks without these nodes. Details and safe permission sets are in Permissions.
Your first claim#
Select two opposite corners with the WorldEdit wooden axe or with commands:
//pos1
//pos2
Create the region:
/rg define home
/rg claim home does the same. The player who creates it becomes the owner, and the standard protection flags are written explicitly from defaultDeniedFlagsOnClaim and defaultAllowedFlagsOnClaim.
Check the result:
/rg info home
/rg flag home list
Members and owners#
Add a player who should build in and use the area:
/rg addmember home PlayerName
A new owner can also change the region's flags and membership:
/rg addowner home PlayerName
Typical protection settings#
Deny PvP completely inside the region:
/rg flag home pvp deny
New claims are already created with guests denied interaction with doors, buttons and entities. For an older region, turn it on by hand:
/rg flag home interact deny
Deny entry to outsiders and explosions:
/rg flag home entry deny
/rg flag home tnt deny
/rg flag home creeper-explosion deny
/rg flag home other-explosion deny
With pvp deny, owner or member status gives no bypass. Only an admin with regionguard.bypass.pvp, regionguard.admin.access or OP level 2 can hit a player in a protected region.
A safe zone where players do not lose items and take no damage from mobs:
/rg flag home mob-damage deny
/rg flag home item-drop deny
/rg flag home potion-splash deny
Changing bounds and removing#
Make a new WorldEdit selection and run:
/rg redefine home
Owners, members and flags are kept. To delete the region completely, use /rg remove home.